Hello Bastiaan,

Sunday, October 15, 2006, 11:43:52 AM, you wrote:
BJ> Please consider using C++-style casts instead. Also, it's not
BJ> immediately obvious to me why the AGG render handler base class is 
BJ> used. Could you add a comment to clarify?

This base class has been added by me in one of my last commits. It
basically only declares this init_buffer() function. The real AGG
class is a template based on the AGG "pixel format" and I wanted to
shield the GUI from using any AGG type.

Udo



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