MG>Log message:
MG>        Added RGBA16/RGBA32 pixel-formats.
MG>
MG>+       else if (!strcmp(pixelformat, "RGB565") || !strcmp(pixelformat, 
"RGBA16"))
MG>          return new render_handler_agg<agg::pixfmt_rgb565> (16);


RGBA16 seems odd to me here. The name implies that the framebuffer has
red, green, blue and an alpha channel, all summing up 16 bits. However,
the pixel format (pixfmt_rgb565) does not have any alpha channel. I
never heard of a RGBA:4:4:4:4 video mode...
Can you explain?

Udo



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