On Tue, Feb 13, 2007 at 01:35:33PM +0100, Udo Giacomozzi wrote:
> Hello Sandro,
> 
> Wednesday, December 6, 2006, 1:48:51 PM, you wrote:
> SS>         void clear_invalidated() {
> SS>                 m_invalidated = false;    
> SS> +               // Is it correct to set old bounds to null ?
> SS> +               // Why are we doing so ?
> SS>                 m_old_invalidated_bounds.set_null();
> SS>         }
> 
> 
> Yes, it's corrent. m_old_invalidated_bounds is used to keep track of
> the character's position prior to any visual change.

It will be reset right *before* modifications, by set_invalidated()
I understood that lately.

You can see I added some notes in the comment about this, it wasn't clear 
before. 

--strk;


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