Hello strk,

Thursday, March 8, 2007, 11:12:46 PM, you wrote:
s> Can you try something like:

s> mybtn.enable = "a_string";
s> check_equals(typeof(mybtn.enable), 'string');

It becomes a string. :(


s> If the test suceeds (with the MM player), we can't 
s> use the getter-setter :(

Seems so. What's the alternative?


s> We do this when placing objects on a DisplayList (so in sprite_instance 
only).
s> Not doine in buttons (We shall do there too).
s> Probably we'll have to use a "global" counter for instance naming, rather
s> then having a counter for each timeline.

Yes, that would be correct.


Udo



_______________________________________________
Gnash-commit mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/gnash-commit

Reply via email to