Hello strk, Thursday, March 8, 2007, 11:12:46 PM, you wrote: s> Can you try something like:
s> mybtn.enable = "a_string"; s> check_equals(typeof(mybtn.enable), 'string'); It becomes a string. :( s> If the test suceeds (with the MM player), we can't s> use the getter-setter :( Seems so. What's the alternative? s> We do this when placing objects on a DisplayList (so in sprite_instance only). s> Not doine in buttons (We shall do there too). s> Probably we'll have to use a "global" counter for instance naming, rather s> then having a counter for each timeline. Yes, that would be correct. Udo _______________________________________________ Gnash-commit mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-commit
