UG>         better description for drawVideoFrame()

Regarding the drawVideoFrame() parameters list it mostly makes sense
but it seems rather strange to me to use a Range2d to just pass width
and height. In video_frame_instance it is created like this:

  rect bounds(0.0f, 0.0f, PIXELS_TO_TWIPS(m_def->m_width), 
PIXELS_TO_TWIPS(m_def->m_height));

I suggest we just pass width and height as normal "double" parameters.
What do you think?

Udo



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