On Sun, Jul 22, 2007 at 04:38:18AM +0200, strk wrote:

> Finally tracked down the problem to be in the the code
> handlign textColor setting ...
> See line 769 of edit_text_character.cpp.

I fixed that problem. Text color has now its own member.
I'm pretty happy with text coloring now. The only "problem"
is emulating what I belive most flash coders consider a *limitation*
of the proprietary player, which I'm not sure we should care
about (the thing Udo tried to obtain with that overridden get_world_cxform).

(yes, text layout for device fonts is also a problem in some cases)

--strk;


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