CVSROOT: /sources/gnash Module name: gnash Changes by: Markus Gothe <nihilus> 07/09/05 01:41:25
Modified files: . : ChangeLog backend : sound_handler_sdl.cpp Log message: Fixed conflict with namespaces from boost/cstdint.hpp. CVSWeb URLs: http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.4223&r2=1.4224 http://cvs.savannah.gnu.org/viewcvs/gnash/backend/sound_handler_sdl.cpp?cvsroot=gnash&r1=1.82&r2=1.83 Patches: Index: ChangeLog =================================================================== RCS file: /sources/gnash/gnash/ChangeLog,v retrieving revision 1.4223 retrieving revision 1.4224 diff -u -b -r1.4223 -r1.4224 --- ChangeLog 5 Sep 2007 00:19:44 -0000 1.4223 +++ ChangeLog 5 Sep 2007 01:41:24 -0000 1.4224 @@ -1,6 +1,9 @@ 2007-09-05 Markus Gothe <[EMAIL PROTECTED]> * server/asobj/MovieClipLoader.cpp: iterator -> const_iterator. + * libbase/timer.cpp: Added commentary. + * backend/sound_handler_sdl.cpp: Fixed conflict with namespaces from + booost/cstdint.hpp. 2007-09-04 Sandro Santilli <[EMAIL PROTECTED]> Index: backend/sound_handler_sdl.cpp =================================================================== RCS file: /sources/gnash/gnash/backend/sound_handler_sdl.cpp,v retrieving revision 1.82 retrieving revision 1.83 diff -u -b -r1.82 -r1.83 --- backend/sound_handler_sdl.cpp 14 Aug 2007 09:29:12 -0000 1.82 +++ backend/sound_handler_sdl.cpp 5 Sep 2007 01:41:25 -0000 1.83 @@ -18,7 +18,7 @@ // Based on sound_handler_sdl.cpp by Thatcher Ulrich http://tulrich.com 2003 // which has been donated to the Public Domain. -// $Id: sound_handler_sdl.cpp,v 1.82 2007/08/14 09:29:12 tgc Exp $ +// $Id: sound_handler_sdl.cpp,v 1.83 2007/09/05 01:41:25 nihilus Exp $ #ifdef HAVE_CONFIG_H #include "config.h" @@ -32,8 +32,6 @@ #include <vector> #include <SDL.h> -using namespace boost; - namespace gnash { SDL_sound_handler::SDL_sound_handler() @@ -83,7 +81,7 @@ int16_t* adjusted_data = 0; int adjusted_size = 0; - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); switch (sounddata->soundinfo->getFormat()) { @@ -148,7 +146,7 @@ long SDL_sound_handler::fill_stream_data(void* data, unsigned int data_bytes, unsigned int sample_count, int handle_id) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // @@ does a negative handle_id have any meaning ? // should we change it to unsigned instead ? if (handle_id < 0 || (unsigned int) handle_id+1 > m_sound_data.size()) { @@ -228,7 +226,7 @@ void SDL_sound_handler::play_sound(int sound_handle, int loop_count, int offset, long start_position, const std::vector<sound_envelope>* envelopes) // Play the index'd sample. { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists, or if audio is muted if (sound_handle < 0 || static_cast<unsigned int>(sound_handle) >= m_sound_data.size() || muted) @@ -340,7 +338,7 @@ void SDL_sound_handler::stop_sound(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists. if (sound_handle < 0 || (unsigned int) sound_handle >= m_sound_data.size()) @@ -382,7 +380,7 @@ // this gets called when it's done with a sample. void SDL_sound_handler::delete_sound(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); if (sound_handle >= 0 && static_cast<unsigned int>(sound_handle) < m_sound_data.size()) { @@ -397,7 +395,7 @@ // for what sounds is associated with what SWF. void SDL_sound_handler::stop_all_sounds() { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); int32_t num_sounds = (int32_t) m_sound_data.size()-1; for (int32_t j = num_sounds; j > -1; j--) {//Optimized @@ -435,7 +433,7 @@ // where 0 is off and 100 is full volume. The default setting is 100. int SDL_sound_handler::get_volume(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); int ret; // Check if the sound exists. @@ -453,7 +451,7 @@ // 100 is full volume and 0 is no volume. The default setting is 100. void SDL_sound_handler::set_volume(int sound_handle, int volume) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists. if (sound_handle < 0 || static_cast<unsigned int>(sound_handle) >= m_sound_data.size()) @@ -470,7 +468,7 @@ SoundInfo* SDL_sound_handler::get_sound_info(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists. if (sound_handle >= 0 && static_cast<unsigned int>(sound_handle) < m_sound_data.size()) @@ -500,7 +498,7 @@ void SDL_sound_handler::attach_aux_streamer(aux_streamer_ptr ptr, void* owner) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); assert(owner); assert(ptr); @@ -527,7 +525,7 @@ void SDL_sound_handler::detach_aux_streamer(void* owner) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); aux_streamer_ptr p; if (m_aux_streamer.get(owner, &p)) { @@ -539,7 +537,7 @@ unsigned int SDL_sound_handler::get_duration(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists. if (sound_handle < 0 || (unsigned int) sound_handle >= m_sound_data.size()) @@ -566,7 +564,7 @@ unsigned int SDL_sound_handler::get_position(int sound_handle) { - mutex::scoped_lock lock(_mutex); + boost::mutex::scoped_lock lock(_mutex); // Check if the sound exists. if (sound_handle < 0 || (unsigned int) sound_handle >= m_sound_data.size()) @@ -736,7 +734,7 @@ return; } - mutex::scoped_lock lock(handler->_mutex); + boost::mutex::scoped_lock lock(handler->_mutex); // Mixed sounddata buffer Uint8* buffer = stream; _______________________________________________ Gnash-commit mailing list Gnash-commit@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-commit