On Wed, Sep 05, 2007 at 10:46:20AM +0800, zou lunkai wrote: > > + * server/swf/DoActionTag.h: execute init actions by directly > > + execute them (opposed to use add_action_buffer which queues them) > > init actions should be executed after all placement tags. More > generally, actions should be started after executing all other tags. > All actions should respect the tags order(and creation order when > thinking about AS created characters), don't try to violate this:) > > BTW, init actions might not need to(or shouldn't) be pushed to the > action list. Just execute them after finishing all other frame tags, > and this will fix xchecks in movieclip_destruction_test1.sc.
We just discard the character id of init actions, init actions are probably completely wrong in Gnash. Are they associated with a sprite ? If so, should 'this' evaluate to the referenced sprite ? Can you try adding init actions to child of child sprites ? --strk; _______________________________________________ Gnash-commit mailing list Gnash-commit@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-commit