UG> Log message:
UG>         backend/render_handler_agg.cpp: never use even-odd
UG> filling rules when drawing a mask (unlike normal
UG> shapes); some cleanup

Fixes the previously mentioned rendering bug in AGG.

Flash is somewhat weird regarding masks. Note Flash does not render
the movie http://www.indunet.it/temp/mask-changing-mask.swf (just
updated!) correctly. The red shape at the top right corner is the mask
(the same movieclip used for the mask itself). As you can see, Flash
does not mask-out the little circle in the middle of the mask. AGG
however renders "correctly".

Udo



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