On Wed, Dec 12, 2007 at 08:59:10AM +0800, zou lunkai wrote:
> >      Allow for same action_buffer to be referenced by multiple swf_events 
> > (ie:
> >       triggered by multiple clip events).
> 
> Not sure what this means. multiple clip events share the same
> action_buffer?  Have you found any swf contains this case?  Or is it
> theoretically possible according to the PlaceObject2 tag structure?

Bug was triggered by:
http://www.unrealtournament3.com/us/index.swf

Reading parsing code (PlaceObject2::readPlaceActions) you can see
that each action record has a flag set listing events for which
it should be triggered.

For Ming, this might do it:
SWFDisplayItem_addAction( oneAction, SWFACTION_INIT|SWFACTION_CONSTRUCT )

--strk;


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