On Wed, Dec 12, 2007 at 08:59:10AM +0800, zou lunkai wrote: > > Allow for same action_buffer to be referenced by multiple swf_events > > (ie: > > triggered by multiple clip events). > > Not sure what this means. multiple clip events share the same > action_buffer? Have you found any swf contains this case? Or is it > theoretically possible according to the PlaceObject2 tag structure?
Bug was triggered by: http://www.unrealtournament3.com/us/index.swf Reading parsing code (PlaceObject2::readPlaceActions) you can see that each action record has a flag set listing events for which it should be triggered. For Ming, this might do it: SWFDisplayItem_addAction( oneAction, SWFACTION_INIT|SWFACTION_CONSTRUCT ) --strk; _______________________________________________ Gnash-commit mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-commit
