Hello strk, Saturday, January 12, 2008, 9:06:37 PM, you wrote: s> Take a const std::string& value there, or the value would be copied s> twice (once to pass as parameter, once to copy to _queristring).
Can you do this for me? No access at sources right now.. s> Also, should you check for _querystring being non-empty ? s> I mean, you may want to *append* values, not necessarely s> destroy any older one. No, this is to overwrite the old query string, not to append. Appending is done in sprite_instance: url.set_querystring(url.querystring() + data); Udo _______________________________________________ Gnash-commit mailing list Gnash-commit@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-commit