On Tue, 22 Jan 2008, Sandro Santilli wrote:
+    // By setting the soundhandler to NULL we avoid it being used
+    // after it's been de-referenced
+    set_sound_handler(NULL);
+
+    // By setting the render handler to NULL we avoid it being used
+    // after it's been de-referenced (fixes bug #21310)
+    set_render_handler(NULL);

Why have the same call twice,  with only marginally different comments?
:)


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