On Tue, Feb 12, 2008 at 04:48:39PM +0000, Benjamin Wolsey wrote:

>       Next thing might be to get add_display_object and 
> replace_display_object to take C++ strings.

I belive those two functions specially-handle a NULL.
In particular, a PlaceObject tag with NO name specified (it's a flag in the tag)
forces syntetization of a name for some character types (sprite being one of 
them).
When the name is specified, thre's no syntetization.
So, to test this you should produce a testcase which expclitlty gives an empty
string for a name (ie: the PlaceObject tag should have the "has_name" flag set 
to true
but just an empty name).

--strk;



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