Hello strk, Friday, October 27, 2006, 3:06:41 PM, you wrote: s> Guys, I've realized all the invalidated bounds stuff has been s> added to movie_interface class, with character.h only used s> as a step-by class (implements an assert(0) of them).
s> Since I'd really like to trash the movie_interface class s> in the future, could we move all under character class directly s> instead ? The important thing is that it must sit in the base class for *all* instances, preferably including the root movie. AFAIK movie_interface is the only class that fits in here because the generic_character class is only used for shape characters (ie. not sprites). Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

