2006-11-14 (火) の 09:21 +0100 に strk さんは書きました:
> On Tue, Nov 14, 2006 at 03:32:54PM +0900, Hiroyuki Ikezoe wrote:
> > Hello,
> > 
> > 2006-11-14 (Tue) ã® 04:36 +0900 ã« Hiroyuki Ikezoe ã•ã‚“ã¯æ›¸ãã¾ã—ãŸ:
> > 
> > > Well, I can not play gangsta_rap_se.swf yet. Because it causes crash
> > > with X server, I have never gotten any causes.
> > 
> > With AGG backend, I caught out the cause.
> > Here is the backtrace.
> > 
> > #0  0xbcdef0ab in kill () from /usr/lib/libc.so.12
> > #1  0xbce7010f in abort () from /usr/lib/libc.so.12
> > #2  0xbcf5a9dc in __cxxabiv1::__terminate(void (*)()) ()
> >    from /usr/lib/libstdc++.so.5
> > #3  0xbcf5aa10 in std::terminate() () from /usr/lib/libstdc++.so.5
> > #4  0xbcf5a961 in __cxa_throw () from /usr/lib/libstdc++.so.5
> > #5  0xbcf59fe6 in operator new(unsigned) () from /usr/lib/libstdc++.so.5
> 
> mm..
> I guess we should at least catch std::exception from gui/gnash.cpp main,
> and then, yes, release memory more often as it seems we're using too much.

Yes, but the crash happens at startup the flash. I can see no window.  I
guess there is no memory which can be freed at that time.



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