Markus Gothe <[EMAIL PROTECTED]> wrote:  Btw, you might be instrested in 
looking at opengl shaders for speed 
conversion up instead of using combiner registers. Alas that's only part 
of OGL >=1.4 afaik.

  I think it is necessary to look and as a variant(not instead of using 
combiner registers)  add "class YUV_video_ogl_shaders : public gnash::YUV_video"
  If is available OGL >=1.4  then use shaders else if is available combiner 
registers use them else use simple drawer.
   
  Vitaly
   

                
---------------------------------
 Вы уже с Yahoo!?
 Испытайте обновленную и улучшенную Yahoo! Почту!
_______________________________________________
Gnash-dev mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/gnash-dev

Reply via email to