Markus Gothe <[EMAIL PROTECTED]> wrote: Btw, you might be instrested in
looking at opengl shaders for speed
conversion up instead of using combiner registers. Alas that's only part
of OGL >=1.4 afaik.
I think it is necessary to look and as a variant(not instead of using
combiner registers) add "class YUV_video_ogl_shaders : public gnash::YUV_video"
If is available OGL >=1.4 then use shaders else if is available combiner
registers use them else use simple drawer.
Vitaly
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