Hello Rob, Monday, February 19, 2007, 6:23:55 PM, you wrote: RS> There is a manual section on the rc file, and it's API. Basically it's RS> very simple, just add new methods to rc.h and rc.cpp, and then make sure RS> you also add the few lines of code (cut & paste) for each new setting.
Uhm, don't want to touch rc.* just for one single GUI... :( RS> The $(HOME)/.gnashrc file is mostly oriented towards user settings that RS> may change, so I think for FB specific config settings that effect the RS> Player itself, these should be in an external disk file, that gets read RS> by Gnash using either the XML support to read in a config file, or the RS> new File I/O extension. Currently most Flash "applications" I've worked RS> on (as opposed to an animation) use the XML AS class to read in config RS> files. It's not related to the movie itself. It's just like a X86config file. Settings required are, among others: - type of input device (none, PS/2 compatible mouse, Touch screen) - device name of input device (ex. /dev/input/mice) - touch screen calibration values These are very specific for the FB GUI and should not affect other GUIs. I just thought about a special [FB] section in .gnashrc that get's parsed / interpreted only when the FB GUI is used. So you're telling me the current design does not support this? fb.cpp could read it's own config file, of course, but I doubt that would be an elegant solution... What do you think? Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

