The AGG renderer heavily uses templates - in first place to have renderers for a variety of pixel formats (currently six, probably growing). Only one of this pixel formats is used at runtime depending on hardware and/or GUI. Each pixel format causes re-compilation of the whole AGG render handler which is already a fat thing (much specialisation).
It would be great if at compile time the desired pixel format(s) could be chosen. This can be done easily by adding some #ifdefs to create_render_handler_agg() - however I don't know how to extend ./configure for this. The GTK GUI uses the RGB24 pixel format in any case - regardless of hardware. In this case the AGG renderer would become approx. 80% smaller! ./configure could take care of that, too... Who can help? Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

