Hello,

I would like to contract($$$) someone from the gnash community to draw
SWF's to a texture for the game development environment Unity3D, which uses OpenGL

This will be straight forward;

Most of the code is ALREADY DONE - it is just putting gnash + textureplugin together;

Drawing to texture in Unity3D
http://www.otee.dk/examples/TexturePlugin.zip

Theres even an example of Quicktime To Texture based off TexturePlugin
http://forum.unity3d.com/viewtopic.php?p=29479#29479

The Plugin has to be a MAC .Bundle(preferable) and PC .DLL

I would be happy if it just draws one frame of a swf file, does not need sound.

I would forward to your quote

Thank-you very much for your time!
- Jarrad


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