1) Files that we wrote.
2) Files that we imported from GameSWF and made no major changes to.
e.g. libbase/demo.h
3) Files that we imported from GameSWF and made major changes to.
e.g. libbase/tu_types.h
4) Files that we imported from other projects and made no major changes to.
e.g. gui/gtk_cairo_create.h
Historically that's interesting, but legally headers such as
// Thatcher Ulrich <[EMAIL PROTECTED]> 2003 -*- coding: utf-8;-*-
// This source code has been donated to the Public Domain. Do
// whatever you want with it.
also allow applying the GPL to your own copy of the code.
If we can publish it all as a pure GPL product I think that simplifies
issues for users.
M
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