On Fri, Jun 15, 2007 at 08:28:14PM -0400, Chris Barrett wrote: > The biggest slowdown was actually moving the mouse. It seems Gnash takes a > *really* long time to process mouse movements, even when we aren't using any > onMouseMove listeners.
Ooh.. here's the culprit :) It is a known bug: http://savannah.gnu.org/bugs/?20102 I'm busy on designing an important new feature of Gnash so can't help much there atm, but I think Zou will be interested in looking at this, we know the reason pretty well already. > from Macromedia/Adobe. Will the same .fla I'm using in the Flash 8 > compiler, set to compile as Flash 7 in AS2, also be usable with free > software tools, or is there something else I should do to enable you to > access the source? No, .fla files are not accesible from free software. For this case the slowdown should be reproducible by simply having *many* visible sprites on stage. --strk; () ASCII Ribbon Campaign /\ Keep it simple! _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

