Dieter Krachtus wrote: > >>> I wonder if it would be possible in theory to get a Gnash port to >>> Java?
> For me at least a second implementation -- even though it is open source > -- of Flash on the same platform (i.e. native Win/Linux) is not > incredibly interesting from a user point of view. Technically it is > however very interesting. Still I doubt that it will ever come close to > the quality of Adobe's flash player. Even if it Gnash is equal to > Flash...or even better then Adobe Flash it will still be used by much > less then 1% of the people. If Gnash were on a different platform having > the same quality as Flash this would be a completely different pair of > shoes. You could do completely new things. Anyway you probably have the > opposite opinion and I respect that - so no offence. Java is certainly not the only way of creating a platform-independent implementation. Java implies a platform-independent 'binary', but there's nothing wrong with a platform-independent implementation that is compiled for the target platforms, as is the case with gnash. Of course, I'm not a gnash developer, I don't know what low-level stuff may be platform dependent -- certain performance-critical sections for bit twiddling / data handling. But if it is the case that it is done for performance, implementing it in java is not going to help. Sure, JIT optimization is nifty, but it won't beat hand-optimized assembly for those specific tasks. I think there's plenty of potential for gnash to get way more than 1% penetration, especially if it becomes the player of choice for embedded devices -- think of the 100's of millions of handheld devices that will be deployed over the next few years. Being platform-independent and less restricted by licensing, gnash is in a great position to fill that need. Jeremy _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

