Dear all Thanks for all your help , I try my best to improve my knowledge about vector graphics basics and flash. I will reduce the FPS at the same time. --jeson
在2007-10-10,"strk" <[EMAIL PROTECTED]> 写道: On Wed, Oct 10, 2007 at 09:49:08AM +0200, Udo Giacomozzi wrote: > Hello ligy8160, > > Wednesday, October 10, 2007, 9:12:05 AM, you wrote: > l1c> From the results checked on PC, almost 80% of the time when play > l1c> movies are spent in rasterizering and rendering. > > Sure. That is the hardest part (in terms of CPU usage) when rendering vector > graphics. You have to understand that Flash is a *vector* animation format > and is completely different from MPEG and similar video formats. A Flash > player has to *render* the scene in real time which much depends on *what* > you see in the movie. > > So it's not a matter of RGB or YUV (except if you are playing a FLV video), > it's simply that your CPU hasn't enough horsepower to render your Flash movie > in real time. If we could make the AGG renderer faster, we would! But at the > moment we see no possibility to do that. > > Your only possibility is to play simpler movies, some of them will play fine > on your CPU, but don't expect miracles. Try also to reduce FPS. Sometime FPS is high for no apparent reason. --strk; 全 国 万 名 职 场 女 性,齐 聚 非 常 美 女,惊 艳 2 0 0 7
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