Hello Jun, this is a limitation of Gnash - there is no visible mouse pointer when using the FB GUI unless the Flash movie itself provides one. So far nobody complained about this ;-) I could add code to display a mouse pointer. I'll see what I can do..
I attached a sample SWF file that internally show the mouse pointer, so you can test it. BTW, if you're using a 2.6 kernel it should be fine to use the new Linux event system instead of the old PS/2 code. Udo Friday, March 21, 2008, 7:24:43 AM, you wrote: JM> Hi, guys. JM> I enabled USE_MOUSE_PS2 in fbsup.h, then gnash catch the mouse JM> event(see logs at the last), but.. Could gnash draw this mouse on JM> framebuffer? The sample swf file could only be started when I click JM> left-button on proper area, I just can't determine the right mouse JM> position... JM> Could it be some problems about linux-2.6.25-rc6 configuration? JM> Here is FB part of my .config. Udo
mouse.swf
Description: application/shockwave-flash
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