Hi guys! Well, here's the start of my bug list contribution :)
Okay, here's a game we made earlier this year that won 1st place in the Asia Pacific region for a mobile gamedev contest sponsored by Adobe and Playyoo.com, UFO Catcher: Barnyard Abduction. Sorry, no preloader. It's a Flash Lite game meant for phones that run Flash Lite 2.0. Flash Lite 2.0 content is basically slightly modified Flash 7 content, and they run perfectly fine in Adobe Flash desktop browser players. Anyway, here it is: http://www.zengraffiti.com/games/ufoCatcher.html Tested in Gnash 0.8.3 running on both Fedora 9 and OLPC Sugar LiveCD Sept.19 2008 joyride build, in virtualbox. (oddly, Gnash in that OLPC joyride liveCD shipped with sound/MP3 playback enabled) Can you guys check? In Fedora 9 in Firefox 3, I'm getting horrible screeching static in between fluctuating sound levels for the background music. In OLPC livecd, I'm getting fluctuating sound levels. The game's using a looped MP3 as background music, published as a Flash Lite 2.0 swf with Actionscript 2.0. I know Flash Lite files aren't standard Flash content, but these things run pretty fine on Adobe browser plugins. Next up, I wrote this Flash DJing experiment at http://www.object404.com/music You'll have to pardon the lack of preloaders again, it was a dirty experiment I wrote at the time and wasn't able to write a proper preloader since the audio would only run properly if the sound clips in the library were embedded in the 1st frame. It's around 940kb in size I think, so you have to wait a bit for it to load. Anyway, this one is a DJ toy. Basically, it plays separate music channels and SFX that are looped and are synched to a silent wav file to track the "playhead" dynamically. The individual sound objects are made to start playing at specific times in miliseconds where the "playhead" is at, and music looping is triggered by onSoundComplete(). Published in Flash 8, Actionscript 2. With Gnash 0.8.3 in Fedora, the sound loops only play once and do not loop. Problems with triggering onSoundComplete()? Regards, -Naz -- Carlos Nazareno http://www.object404.com interactive media specialist zen graffiti studios [EMAIL PROTECTED] _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

