> > 0.8.3 was not using the MediaHandler design, right ? > Did you overload NetStream ? >
Yes, I also tried doing the same with videodecoder (used to be duplicated code for non steraming media?) but gave up, netstream was what I was really after anyway. > MediaParser is a virtual class, shouldn't be too hard to overload > so to avoid the queues. > > The aim has been stability and maintainability of the code, which > has had a long history of instability. > You have to include performance as a target as well. gnash is the only option for arm/mips/whatever doesn't have an adobe solution (today only x86/sparc?). This includes a ton of mobile and embedded applications, and a huge audience worldwide.
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