Am Donnerstag, den 14.05.2009, 20:43 +0200 schrieb Andrea Palmatè: > Here it is..
> as_value
> string_toLowerCase(const fn_call& fn)
> {
> boost::intrusive_ptr<as_object> obj =
> ensureType<as_object>(fn.this_ptr);
> as_value val(fn.this_ptr);
>
> VM& vm = obj->getVM();
> const int version = vm.getSWFVersion();
> #ifdef __amigaos4__
> std::string str = val.to_string();
> boost::to_lower(str);
>
> return as_value(str);
> #else
I can think of two proper ways of fixing it:
(a) use a custom string implementation for actionscript in Gnash that
allows platforms to supply their own implementations if the default one
doesn't work. I almost did this once, but never applied it and the patch
got obsoleted. This should probably be done sometime anyway, as it makes
string processing much more efficient and fixes a number of swfdec
testcases.
(b) fix either boost string predicates or wstring on AmigaOS.
The first way is obviously better for Gnash and portability, the second
way would benefit AmigaOS :) I don't like putting patches into trunk
just to fix a build when the patches don't have the same functionality,
and personally I would prefer these to remain as patches for AmigaOS
users until a fix suitable for release code is found.
Anyway, if anyone would like to work on a string implementation for
ActionScript, I can supply my patch as a start. It supplied a libICU and
a std::string implementation, but should really use a std::wstring type
with some extra constructors to pass all the testsuite. The very time
consuming part is finding the right places to use it more than anything
else.
bwy
--
Yes, YouTube does work in Gnash
http://www.gnu.org/software/gnash/
Benjamin Wolsey, Software Developer - http://benjaminwolsey.de
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