At last we've managed to get working audio on Gnash+Nomad. :-) Now there is the problem that the audio is way late compared to the screen (approx. 1 second).
For testing purposes I've made a simple movie that does a BEEP every 2.5 seconds and flashes while doing that: http://www.indunet.it/temp/soundtest-polite.swf Any clue what is causing this delay? Is there any large buffering being used? This is using current Gnash trunk + ffmpeg 0.5 + SDL 1.2.8. BTW, even when uncommenting the GNASH_DEBUG_SOUNDS_MANAGEMENT and GNASH_DEBUG_SAMPLES_FETCHING defines in sound_handler.cpp I can't see those log_debug() messages on the console (using -v, of course). However, text sent to std::cout at the same code position is visible. Any ideas? Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

