On Tue, 2 Mar 2010, Rob Savoye wrote:

 I noticed too that OpenGL doesn't work anyway, I obviously broke
something. All I get now is a blank grey box.

I wanted to mention that the latest Cairo prerelease has a working
OpenGL backend. This means we could drop our OpenGL renderer and rely on
Cairo for crisp OpenGL rendering instead.

Just something to keep in mind.

Bastiaan


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