On 05/06/10 05:57, ???? wrote: > 1. I've staticly cross compiled gnash-0.8.2 for android using > Codesourcery,and I got the static executeable file fb-gnash.then I > pushed it into the Android emulator, it could run,and it could play > swf files.But when I tried to play flv files,it showed "Could not > load move 'square.flv'".so does gnash-0.8.2 not support flv files?
I haven't tried the Code Sorcery tools much, I built my own toolchain so I could access Bionic. The Code Sorcery toolchains use newlib instead. My own notes, as well as the toolchain and dependencies I used for Gnash is at: http://wiki.gnashdev.org/Building_for_Android. Are you using the Android 1.6 or 2.1 branch ? Also a flash player can't play an flv file directly. You need an flash based media player. I use the JW Flowplayer, which is free for this. > 2. The reason I used gnash-0.8.2 is that only this version can > successfully run on Android,the latter version turned out to be " > Segmentation fault",what's the problem? Have you tried Gnash trunk ? http://wiki.gnashdev.org/Gnash#Obtaining_Source_Code. I recently built Gnash for Android myself, and it also segfaulted, but my build was linked dynamically. I've been assuming my dynamic linking support was broken (it's newly working in y toolchain), but maybe not... I wanted to do a fully static build anyway, so I can see if we're having the same problem. My guess is any problems are potentially related to boost and pthreads. - rob - _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-dev