My implementation of beginBitmapFill is finished sooner than I thought,
complete with tests.

https://code.launchpad.net/~bwy/+junk/gnash-devel

I don't know whether it should go in the release or not; it makes some
big changes, but compiles and runs without crashing under all three
renderers. AGG and cairo display the fills properly; ogl is laughable.

The change to BitmapData to use a GnashImage internally cuts down the
amount of copying backwards and forwards. There is now only one
CachedBitmap (previously BitmapInfo) per BitmapData class.

bwy

--
Free Flash, use Gnash
http://www.gnu.org/software/gnash/

Benjamin Wolsey, Software Developer - http://benjaminwolsey.de
C++ and Open-Source Flash blog - http://www.benjaminwolsey.de/bwysblog

xmpp:b...@xabber.de
http://identi.ca/bwy

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