My implementation of beginBitmapFill is finished sooner than I thought, complete with tests.
https://code.launchpad.net/~bwy/+junk/gnash-devel I don't know whether it should go in the release or not; it makes some big changes, but compiles and runs without crashing under all three renderers. AGG and cairo display the fills properly; ogl is laughable. The change to BitmapData to use a GnashImage internally cuts down the amount of copying backwards and forwards. There is now only one CachedBitmap (previously BitmapInfo) per BitmapData class. bwy -- Free Flash, use Gnash http://www.gnu.org/software/gnash/ Benjamin Wolsey, Software Developer - http://benjaminwolsey.de C++ and Open-Source Flash blog - http://www.benjaminwolsey.de/bwysblog xmpp:b...@xabber.de http://identi.ca/bwy
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