Sandro Santilli wrote:
> Was this patch superceeded by your second patch ?
> If not, are there tests (existing or added by yourself) 
> showing this patch implements the correct (or closer to
> the correct) behavior ?

This first patch was just imeant as a debugging aid since I
was unsure whether the patch was in the right direction.

Now after messing around with the testsuite I think it is,
though it probably is not the best solution.

I've attached a minor patch to the testsuite. It seems that
drawing is now pretty correct. The remaining problem looks
like the color boundary is exactly on a pixel boundary in
the reference player but slightly displaced with gnash.
Visually no difference can be seen. 

Thanks for pointing me to the testsuite!

jr


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