On Feb 12, 2021 at 18:36, Richard Wilbur wrote: > On Feb 11, 2021, at 15:58, Petter Reinholdtsen <[email protected]> wrote: > > [Diego Esaá] > >> Now that Flash has finally seen its peril, is there any chance of > >> reviving the Gnash project? > > > > I guess it depend on who show up to do the work? Do you know anyone > > interested in working on such revival? > > Petter, et al, > > I am willing to take a look at it.
Great! > [...] > Then it seems we’d be ready to address any missing features and still extant > bugs. To avoid disappointment and/or fatigue, there probably should be clear goals documented by whoever works on it. To me it'd be quite useful to have a supported gnash for older flash feature levels, because it's already mostly there and I think (without proof) there are a lot of old tools and games still in active use that could profit from a stable platform. But that would still be a lot of unglamorous work on details and support tickets. Working on completing support for newer flash versions is probably more fun, but there will probably be a lot of mostly working things just like now, which is totally fine, but not necessarily obvious to users. > Who else is interested in working on this codebase? I've still got a couple of patches to text formatting lying around. I got stuck on adequate test cases (never having used flash as an author I'm probably missing a lot) and my time is severly limited, but I'm still interested in working a bit on it. I might also be willing to donate money to people working on features important to me. Regards, Jürgen _______________________________________________ Gnash-dev mailing list [email protected] https://lists.gnu.org/mailman/listinfo/gnash-dev

