On 01/22/10 00:53, Aaron Whitehouse wrote: > Rob Savoye wrote: >> In the future, yes. There is work being done to integrate support for >> hardware video decoding, although I doubt it'll be in the upcoming >> release. When this is complete, 1080p videos should work fine. Gnash can >> play 1080p video now, it's just that it has to be decoded in software, >> which causes the obvious performance problems.
Just for grins, I merged the video decoding patch into trunk, and made it a new 'hwaccel' branch. This supposedly works on Intel cards, AMD with xvba, or Nvidia with vdpau. It doesn't work with nouveau at all, and is likely to segfault if you don't have the right hardware. This also currently only works with ffmpeg and OpenGL. This code needs to be heavily refactored to be a more generic API that supports AGG and OpenGL, plus it needs to handle error conditions better. I know I don't have time to work on this, but figured if I got into a new branch, maybe somebody else could. - rob -