Aaron Leventhal wrote:
> Hi Bill,
>
> Thank you -- this helps IMO. Couple of questions:
>
> * What is the potential use case for STATE_ARMED?

There are probably lots of them, though they might not be terribly common.

At present STATE_ARMED is the only way to know that a widget/button/thing is
"pressed and will be invoked when the mouse button is released".  An AT 
which either monitors the mouse or which synthesizes mouse events might 
need to know that, and possibly a talking interface would even let the 
user know about it.  It could also potentially be useful to OSKs or test 
tools since the information does tell you something about the state of 
the interface; if you're doing things async you might need to wait for 
the state to change to/from ARMED before doing something else.

Bill

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