Yaron Tausky <[EMAIL PROTECTED]> writes:
> I wish to write a GNOME IM client -- mainly as a project for myself, I
> doubt if would be interested in my code -- yet I'm not quite sure about
> the architecture. GObject seems VERY complicated, and I couldn't find
> any tutorial about it beside the included documentation. Should I
> structure the programme as collection of classes (as in C++) and
> implement each and every one of them as a GObject? Should I do it only
> for key classes, and do the rest (helpers, etc.) in the old fashion C
> style?
I wouldn't bother with GObject at all. A simple struct with functions
as methods is generally fine:
typedef struct MyClass MyClass;
struct MyClass
{
...;
};
MyClass *my_class_new (...);
int my_class_ref (MyClass *obj);
void my_class_unref (MyClass *obj);
void my_class_whatever (MyClass *obj, ...);
...;
> Also, I wondered if there's a platform library for handling of
> networking. I know Evolution uses libsoup, but I don't think it's a part
> of the platform.
Well, I wrote one: http://www.daimi.au.dk/~sandmann/lac-0.5.tar.gz
but I havent really done anything with it for a long time. I does work
though, and I think it's a fundamentally sane API. If you have
questions about it, feel free to ask.
This library is obviously not part of the platform either.
Søren
_______________________________________________
gnome-love mailing list
[email protected]
http://mail.gnome.org/mailman/listinfo/gnome-love