In the move from libglade to gtkbuilder, if you pop the following in your shiny new .ui file:
<object class "GtkAction" id=... <signal name="activate" handler="my_signal_handler"> and in your code: gtk_builder_connect_signals(builder_pointer, my_data_pointer); What does my_signal_handler actually get called as? Allegedly it is void my_signal_handler(void*), but I get the feeling it's more like gboolean my_signal_handler(GtkWidget *obj, void *my_data_pointer) ? How can I find out? (GtkWidget not GtkAction right? so gtk_action_get_name(obj) isn't going to get me far?) Cheers, Patrick _______________________________________________ gnome-love mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gnome-love
