I would like to tell you about a project that's been under development for some time now. It's called RLX and may be of interest to roguelike fans.
RLX is a portable, free graphical roguelike game console for GNU Emacs. http://dto.freeshell.org/notebook/RogueLike.html The system provides the basic nuts and bolts required to build graphical roguelikes: - Graphical tile map display engine with alpha transparency - Turn-based action - Objects can be scripted in emacs lisp, and can have arbitrary properties attached - Basic AI support and pathfinding - Line-of-sight and lighting - Heads-up-display buffer (HUD) - Terrain generation and pattern-based map synthesis Most of the core system is implemented and working, but the IDE for roguelike games is still under construction. Both are progressing rapidly and I have begun work on the first RLX game, entitled Void Mission: A sci-fi roguelike in the tradition of Guardian Legend, Starflight, and System Shock 2. Screenshots of both Void Mission and the IDE are available at http://dto.freeshell.org/notebook/RogueLike.html We are also on freenode IRC at channel #rlx, why not stop by? -- David O'Toole [EMAIL PROTECTED] http://dto.freeshell.org/notebook/ _______________________________________________ gnu-emacs-sources mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnu-emacs-sources
