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> i could add too, that what i wrote previously would have been true 10 years ago > - today, there is a trend toward web-bound javascript, pocket phones, and VR > head-sets - if most game development moves into those areas, i would predict > the result to be a much smaller percentage of games being freely-distributable, > than ever before - software on those platforms is not "distributed" in the > conventional sense - it is downloaded into memory upon use (possibly guarded by > some DRM mechanism), and discarded when the "app" exits This is a very bad trend -- as is use of Javascript in general. We should try to discourage it if we can -- but is there anything we can do? Could we possibly help and encourage people who develop games in JS to release them also so that a user can install a game on per own computer? -- Dr Richard Stallman (https://stallman.org) Chief GNUisance of the GNU Project (https://gnu.org) Founder, Free Software Foundation (https://fsf.org) Internet Hall-of-Famer (https://internethalloffame.org)