Dave Peticolas writes
 > I'm about to walk out the door, so I can't get into much detail,
 > but I thought there was a function you can you to tell the options
 > dialog that an option has changed. I will be able to tell you more
 > later this evening (PST).
 > 
Great.  If it's there, I must have missed it . . . 

 > 
 > > Would it be too much of a performance hit if we set things up so that
 > > when the preferences dialog was shown, it (perhaps optionally) 
 > > rechecked all guile-side values?   If so, what might be the best way
 > > to set things up so that the values that need to be reset, are?
 > > This is not altogether easy to do with the current setup, as the guile
 > > option code doesn't really care about the GUI widgets and so finding
 > > which widget needs to be reset is non-trivial.
 > 
 > I think the guile code should remain ignorant of how the GUI is set up.
 > 

Agreed.

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