On Thu, 2007-03-22 at 10:39 -0400, Chris Shoemaker wrote:
> I think his point is that you can convert the engine objects to
> GObjects, using the g_object_new() and g_object_unref() in place of
> the current allocation/deallocation functions, but without actually
> tracking references between objects.
[...]
> the objects are all GObjects.  Conceptually, it's as if the "Engine"
> maintains a single reference on all engine objects.  There will only
> be the one reference added by the g_object_new(), and then unrefed at
> the end of the object's lifetime.  No calls to g_object_ref().

Yes, that is what I meant exactly.
Sorry I didn't make it as clear as this.

-- 
...jsled
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