On Sat, Jan 05, 2008 at 05:13:33PM -0500, Josh Sled wrote: > "Lianto Ruyang" <[EMAIL PROTECTED]> writes: > > I hope my description is quite clear and understandable. I need inputs from > > all of you whether this idea is good enough for an inventory system in > > gnucash and can be developed for future needs, any ideas, any directions > > will be greatly appreciated. > > I know hardly anything about the practical concept and requirements of > "Inventory" tracking.
One of the more difficult issues is tracking parts of greater wholes
in a manufactured product. And there is need to track at both levels:
the raw goods and the finished product (and maybe the in between
levels as well: subassembly A, B, C etc). And one needs to be able to
convert between these.
>
> However, the system you proposed sounded very similar to Commodity accounts.
> They, too, are children of Asset accounts, with Lots of "shares" (not
> necessarily in integer values/units only), where the price of the commodity
> varies over time.
>
> I'm wondering if you can leverage that mechanism to implement inventory
> here without such extensive changes. Maybe just modifying the app/UI-layer
> to accommodate Inventory.
I think you're on to something here.
>
>
> > Account-T\ree
> > |---Asset
> > |---Inventory Account 1
> > | |---lots (goodsA's lots + goodsC's lots)
> > |---Inventory Account 2
> > | |---lots (goodsB's lots)
> >
> > The only difference of an "Inventory Account" with other type of accounts
> > is: the lots in "Inventory Account" will have a path "goods-guid" in its
> > slot, pointing to a goods' GUID.
> > So in the above example some of "Inventory Account 1" lots will have a path
> > "goods-guid" pointing to goodsA's GUID, an the rest will be pointing to
> > goodsB's GUID.
Why not something like:
Inventory
|---Item 1
|---Item 2
|---Item 3
|---Item 4
And call items 1, 2, 3 raw materials and "buy" Item 4's with
proportional amounts of Items 1,2,3? You could even set up exchange
rates (more handwaving) so that it takes 3 item 1's and 2 item 2' and
5 item 3's to make one item 4?
A
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