> I don't know what your problem exactly is, but the "many zombies" problem
> probably comes from the fact that killing children is necessary but not
> enough.
> You need to explicitly wait for their termination (try "man 2 wait").

Adding a waitpid() call after my kill() when I disconnect did away with
the need for the usleep(1) call (and so I never needed to try using
select as Paul suggested). Strange but true.

Thanks for the help everyone,

Darren


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