Hi, Sorry for not providing enough information in my previous post. My platform is Windows XP. I use "gnugo --mode gtp < testfile" to reproduce the crash.
I build gnugo with VC++ 7 in debug mode When crashs, it prompts: Debug Error! Program: gnugo-3.7.7\interface\gnugo.exe Module: gnugo-3.7.7\interface\gnugo.exe File: gnugo-3.7.7\engine\optics.c Line: 1552 Run-Time Check Failure #2 - Stack around the variable 'vpos' was corrupted. During my building, GNU Go 3.7.7 's windows build seems broken. I manual built the uncompress_fuseki.c and generated fuseki[9,13,19].c I also built 3.7.7 in my linux box and executed the test case. It workd fine(produce "A4", though I think the best move should be B3). By the way, I think the move 102 is not best. It made left-bottom group gains zero points. It should be A4|A3. But it's strange that gnugo produce B5 at game and when I use test.sh to reproduce it, it produce C6 though I use same command line to call gnugo. Best Regards! Cai Qiang ----- Original Message ----- From: "alain Baeckeroot" <[EMAIL PROTECTED]> To: "Cai Qiang" <[EMAIL PROTECTED]> Sent: Wednesday, January 04, 2006 9:59 PM Subject: Re: [gnugo-devel] GNU Go i cant reproduce the crash Could you give more information about how you crash gnugo ? - which plateform - which command line you use ... thanks a lot Alain
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