Hi, Do you have an example of your 2nd diagram in SGF format ? It feels strange to me that it evaluates to
! ... I would have expected either ! !.. or maybe simply !.. So I'd like to check how the engine comes to that result. nando On 3/29/07, George Zhong <[EMAIL PROTECTED]> wrote:
Some eye patterns seems not suitable to be applied on the board edge. Following condition (3.7.10, recognize_eye() in optics.c, line 1301) if (neighbors[mv] != gv->neighbors || marginal[mv] != gv->marginal || edge[mv] < gv->edge) implies that GG hard code always take space on the edge as advantage, but it may be the opposite. For example, Eye Pattern: 420, which yields 1-1-1-2, typically, ooooo o...o ooo.xx xxxxxx the following position can also matches unexpectedly, and, of course, missing the vital point. -------------------------- o...o ooo.xx xxxxxx I am not sure which solution is side-effect free, setup constraints or split up those patterns? George Zhong _______________________________________________ gnugo-devel mailing list gnugo-devel@gnu.org http://lists.gnu.org/mailman/listinfo/gnugo-devel
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