>   * Fuseki tuning by hand is difficult. People who are interested
>     in doing machine learning experiments with GNU Go could try
>     working with fuseki. This may be one of the areas with most
>     potential for substantial and reasonably quick improvements.
> 
> Very interesting and I think it's doable in the near future.

Can this be done by analysing fuseki from sgf-files?

I am thinking about pro games (like Go4Go Database) and strong-amateur games
(like http://u-go.net/gamerecords/)?

Ben




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