> * Fuseki tuning by hand is difficult. People who are interested > in doing machine learning experiments with GNU Go could try > working with fuseki. This may be one of the areas with most > potential for substantial and reasonably quick improvements. > > Very interesting and I think it's doable in the near future.
Can this be done by analysing fuseki from sgf-files? I am thinking about pro games (like Go4Go Database) and strong-amateur games (like http://u-go.net/gamerecords/)? Ben _______________________________________________ gnugo-devel mailing list gnugo-devel@gnu.org http://lists.gnu.org/mailman/listinfo/gnugo-devel