Hello, Here goes the answers to your questions.
> Working on a mac, I can't save my games in a readable format. > What's the format of the input (moves, board configurations) ? I suggest you to use a GUI program such as cgoban and GoGui. I use GoGui. The website explains how to hook it up with Go engines, e.g. GNU Go. http://gogui.sourceforge.net/ A brief description how it works. These two programs talk via either GMP (Go Model Protocol) or GTP (Go Text Protocol). GTP is more recent. You don't have to spend much time to study GTP because they are meant to be transparent to a user. A game is saved in several different formats. What GoGui uses is SGF (Smart Game Format) and it saves a file with extension ".sgf". For example, agame.sgf. A SGF file is merely a text file with a set of predetermined formats. > That is, how are the coordinates of each stone coded ? Once you install GoGui, it will become obvious. > Also, I have some prerecorded data of games in .olf format. > Would I be able to read them with GNU Go ? To my knowledge, no. > Finally, in which language is written GNU Go ? C++? The last time I worked with GNU Go, it's written in C. My website contains some information. http://computergo.tkim.org/ It's not well-organized and not updated, but it should include some pointers for you. I have a plan to update the website over the summer, but don't know how my schedule will be like, so let's see what's gonna happen. Good luck! Tae-Hyung "T" Kim ________________________________________ From: gnugo-devel-bounces+tk424=mst....@gnu.org [gnugo-devel-bounces+tk424=mst....@gnu.org] on behalf of gnugo-devel-requ...@gnu.org [gnugo-devel-requ...@gnu.org] Sent: Thursday, June 03, 2010 11:02 AM To: gnugo-devel@gnu.org Subject: gnugo-devel Digest, Vol 89, Issue 1 Send gnugo-devel mailing list submissions to gnugo-devel@gnu.org To subscribe or unsubscribe via the World Wide Web, visit http://lists.gnu.org/mailman/listinfo/gnugo-devel or, via email, send a message with subject or body 'help' to gnugo-devel-requ...@gnu.org You can reach the person managing the list at gnugo-devel-ow...@gnu.org When replying, please edit your Subject line so it is more specific than "Re: Contents of gnugo-devel digest..." Today's Topics: 1. using GNU Go to visualize games (frederic broccard) ---------------------------------------------------------------------- Message: 1 Date: Wed, 2 Jun 2010 10:39:03 -0700 (PDT) From: frederic broccard <fred_...@yahoo.com> Subject: [gnugo-devel] using GNU Go to visualize games To: gn...@gnu.org Message-ID: <677604.69404...@web52405.mail.re2.yahoo.com> Content-Type: text/plain; charset="iso-8859-1" Hi, I recently initiated working on computer Go and would be interested in using GNU Go for visualizing moves and games.?? Being not so familiar with Linux, I'd have some questions regarding GNU Go. Working on a mac, I can't save my games in a readable format. What's the format of the input (moves, board configurations) ? That is, how are the coordinates of each stone coded ? ? Also, I have some prerecorded data of games in .olf format. Would I be able to read them with GNU Go ? Finally, in which language is written GNU Go ? C++? Thanks in anticipation. Nice work guys ! fred ----------------------- Fr?d?ric Broccard, PhD Department of Bioengineering, UCSD Institute for Neural Computation (INC) Powell-Focht Bioengineering Hall - Room 303 9500 Gilman Drive La Jolla, CA 92093-0523 -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.gnu.org/archive/html/gnugo-devel/attachments/20100602/e8e0f936/attachment.html ------------------------------ _______________________________________________ gnugo-devel mailing list gnugo-devel@gnu.org http://lists.gnu.org/mailman/listinfo/gnugo-devel End of gnugo-devel Digest, Vol 89, Issue 1 ****************************************** _______________________________________________ gnugo-devel mailing list gnugo-devel@gnu.org http://lists.gnu.org/mailman/listinfo/gnugo-devel