1) Eg "time_settings 0 4 1" -> gnugo will play maybe 3 fast moves, then
take 10 seconds for his next move.
Any idea what might be causing this? I don't believe that this is just a
"normal bug", since that would've surfaced a long time ago and been
fixed by now.
2) Also, easily reproducable:
Try to change params while a game is in progress by just calling "level
10" and "time_settings 0 <whatever> 1" before calling the actual
"genmove white" (assuming gnugo is w here) and gnugo will always just
timeout and not generate any move anymore.
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