1) Eg "time_settings 0 4 1" -> gnugo will play maybe 3 fast moves, then take 10 seconds for his next move. Any idea what might be causing this? I don't believe that this is just a "normal bug", since that would've surfaced a long time ago and been fixed by now.

2) Also, easily reproducable:
Try to change params while a game is in progress by just calling "level 10" and "time_settings 0 <whatever> 1" before calling the actual "genmove white" (assuming gnugo is w here) and gnugo will always just timeout and not generate any move anymore.

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