I do doubt that it would make engine any stronger but please do try if you
like. I once tried something like that but did not help the engine at all.
The GG evaluation is not really suoted to tree search. It gives values to
moves not to boards situations. And  good evaluation function for go are
hard to come by.

 Basically all good programs now are Monte Carlo Tree Search programs.
Solves the evaluation problem nicely.

So if someone is still interested on improving gnugo the only thing to do
would be trying out using gnugo knowledge to bias MCTS. You could
experiment with pachi using GG to give a prior for search  or something
like that.

Petri


2013/5/15 Xi Tao <xta...@students.poly.edu>

>  Dear Gnu Go,
>
> My name is Xi Tao, but everyone calls me Tony. I am interested in making
> the alpha beta reader that was mentioned in the task list in order to make
> predictions one or two moves deep to prevent fatal errors. I have
> experience in using alpha beta search, and have created a game engine for a
> 4X5 version of the connect four game with the drop out rule. Thanks!
>
> Sincerely,
>
> XI (Tony) Tao ****
>
> _______________________________________________
> gnugo-devel mailing list
> gnugo-devel@gnu.org
> https://lists.gnu.org/mailman/listinfo/gnugo-devel
>
>
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