> /usr/bin/g++ -fconstant-string-class=NSConstantString FSWindowController.h > -c -I/UI -I/usr/GNUstep/system/Library/Headers > -I/usr/lib/gcc/i386-haansoft-linux/3.4.1/include/ > -I/usr/lib/gcc/i386-haansoft-linux/3.4.1/include/objc -o > FSWindowController.o > cc1plus: warning: command line option > "-fconstant-string-class=NSConstantString" is valid for ObjC/ObjC++ but not > for C++
It is heavily recommended that you use gnustep-make for your building! Then you don't have to fight against those problems ... someone has already fought against them for you ;-) Also (and very important) gnustep-make automatically makes your code compile on multiple machines (GNU/Linux, Unix variants, Apple, Windows, ...) ... if you're figuring out flags manually then your code will probably only compile safely on the platform that you develop it on. ... and you really don't want to spend your time writing different compilation rules or checking compilation flags for different machines - you want to spend your time on your software. So I recommend you read how to write a GNUmakefile for gnustep-make (it is very easy! lot easier than writing a makefile), or just copy the GNUmakefiles from an existing project and just replace the names of files and things to build. If you have problems with the GNUmakefiles, please feel free to post your GNUmakefiles here and someone will try to help you out. Thanks! :-) _______________________________________________ Gnustep-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnustep-dev
